If you’re looking to add a bit of CGI to your movie and don’t want to shell out the $3,000-$4,000 for a high-end package, Blender may fit your needs.

Blender is a free, open-source modeling and animation package similar to Maya and 3d Studio Max.

Blender has a reputation for being difficult to learn, but this is largely undeserved. Blender is an old-school application with its own idiosyncratic but ultimately logical windowing system. Just forget everything you think you know about application window management and let the force flow through you.

I’ve recently been using Blender for Behind The Cow and Roy Murphy Private Eye. I have a background in game development, but I’m not an accomplished 3d artist. In just a few short weeks of evenings, I’ve managed to produce some fairly impressive results by following online tutorials.

For those interested in learning this application, tutorials abound on the YouTubes. More can be found at these popular Blender sites:

www.blender.org
www.blenderartists.org
www.blendernation.com
blendernewbies.blogspot.com
www.blenderguru.com

Check it out. You’ve literally got nothing to lose!

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2 Responses to Open Source Tools – Blender

  1. J-
    Thanks for your article on blender. What’s a free or inexpensive pre-visualization software/app?

    thanks,
    SC

  2. Anthony Gomez says:

    Anyone interested in a Blender mini-workshop? I’ve been using it for many years and would love to teach it.

    @extensor on twitter

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